#ifndef __BMP_H
#define __BMP_H
unsigned char BMP1[] =
{
	0xFF,0xFF,0x03,0x33,0x53,0xF3,0x53,0x33,0x03,0x03,0x03,0x83,0x03,0xC3,0x03,0xF3,
	0xEB,0xDB,0x3B,0x7B,0x7B,0x7B,0x7B,0x7B,0x7B,0x7B,0x3B,0xDB,0xEB,0xF3,0x03,0x03,
	0x03,0x03,0x63,0x13,0x13,0x13,0xE3,0x03,0xC3,0x23,0x13,0x13,0x23,0xC3,0x03,0x23,
	0x23,0xF3,0x03,0x03,0x03,0x63,0x93,0x13,0x13,0x93,0x63,0x03,0x03,0x03,0x03,0x43,
	0x63,0xF3,0xF3,0x63,0x43,0x03,0x03,0xF3,0xF3,0x03,0x03,0x03,0xC3,0x43,0xF3,0x13,
	0xD3,0xD3,0x13,0xD3,0xD3,0x13,0xD3,0xD3,0x13,0xD3,0xD3,0x13,0xF3,0x03,0xFF,0xFF,
	0xFF,0xFF,0xC0,0xC0,0xC0,0xC7,0xC0,0xC6,0xC0,0xC7,0xC0,0xC7,0xC0,0xC7,0xC0,0xC7,
	0xCB,0xCD,0xCE,0xCF,0xCF,0xCF,0xCF,0xCF,0xCF,0xCF,0xCE,0xCD,0xCB,0xC7,0xC0,0xC0,
	0xC0,0xC0,0xD8,0xD4,0xD2,0xD1,0xD8,0xC0,0xC7,0xC8,0xD0,0xD0,0xC8,0xC7,0xC0,0xD0,
	0xD0,0xDF,0xD0,0xD0,0xC0,0xCE,0xD1,0xD1,0xD1,0xD1,0xCE,0xC0,0xC0,0xC0,0xC0,0xC0,
	0xC0,0xC7,0xC7,0xC0,0xC0,0xC1,0xC3,0xC7,0xC7,0xC3,0xC1,0xC0,0xC3,0xC2,0xC7,0xC4,
	0xC5,0xC5,0xC4,0xC5,0xC5,0xC4,0xC5,0xC5,0xC4,0xC5,0xC5,0xC4,0xC7,0xC0,0xFF,0xFF,/***************************************/
	
};

#endif